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Diana Teresa Rosales

Game Narrative Writer, Game Designer, Level Designer

I had studied in the Academy of Art University for four years, and with this experience, I will take it with me to Italy, where I will begin my work. Part of my goal as a game designer is to create quality games with quality messages to the public. One of my prototypes, Nine Lives, explores cultural history, while Bachelor Party explores the topic of self improvement.

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I have a great passion for storytelling as well as level designing. One of my favorite things about level designing is creating a cutscene, especially if it is an intense scene. I have experience in writing dialogue and documentation for games.

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Home: About

Writing Samples

Samples of my work with my personal projects

Home: List

Short Story

Emeralds

Game Design Document

Bachelor Party

Scriptwriting

Bachelor Party

System Design

The Hunt

Narrative Bible

Mother Italia

Scriptwriting

Mother Italia

Flowchart

Mother Italia

Twine Story

Mother Italia

Twine Story

Nine Lives

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NineLives
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Nine Lives

Time to Play!

Nine Lives is a game about a cat that reincarnates into different lives throughout history. It has educational elements, describing what life would be like for a cat in during Italy's Renaissance in comparison to a cat in Ancient Egypt. Now this level is free to play, so please have a look!

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Malfunctioning Freddie

Diana Teresa Rosales - Level Designer

With my teammates, I worked as a level designer for this game known as Malfunctioning Freddie; I designed the first level
It took about five weeks to develop this game, and it was really fun working with my classmates
I like this game a lot because I got to learn more about programming through the code that the lead programmer showed us and it inspired me to look deeper into programming so that I can also have some games that have cool mechanics

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Goblin Gambit

Diana Teresa Rosales - Level Designer

With the same team, I also designed the level with another level designer, and I created the UI for this game. It took 7 weeks to create

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This was a very fun game to work with, and I got to playtest this game as well, it's a great concept to multiplayer games, since we didn't know how to work with multiplayer games yet, we were able to simulate a multiplayer round with AI, and it was awesome seeing the results

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Get in Touch

Thanks for submitting!

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+34 681 98 25 95

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